Sarvus 184-A19
WS BS S T Ag Int Per WP Fel
46 36 40 42 38 42 40 45 21
Movement: 3/6/9/18
Wounds: 10
Corruption Points:0
Insanity Points: 9
Fate Points: 4
Skills:Awareness, Common Lore (Machine Cult, Tech), Drive (Ground Vehicle -10), Forbidden Lore (Adeptus Mechanicus, Archeotech), Intimidate, Literacy, Logic, Navigation (), Pilot (), Scholastic Lore (Astromancy), Secret Tongue (Tech), Speak Language (Explorator Binary, Low Gothic, Ship Dialect), Tech-Use, Trade (Armourer -10, Technomat)

Talents: Basic Weapon Training (Las, Launcher, Melta, Plasma, SP, Bolt), Heavy Weapon Training (Melta), Melee Weapon Training (Chain, Shock, Power), Quick Draw, Logis Implant, Hatred (Chaos worshippers), Autosanguine, Sound Constitution

Traits: Charmed, Ill-omened, Void Accustomed, Face of the Enemy (Chaos worshippers), Mechanicus Implants, Bionics, Role: Enginseer Prime, Unnatural Strength x 2, Unnatural Intelligence x 2

Armour: Enforcer Light Carapace (Arms 5, Body 5, Head 5, Legs 5)

Weapons: Boltgun(Locke) (90m; S/2/4; 1d10+5 X; Pen 4; Clip 24; Reload Full; Tearing), Power Axe(Mezoa) (1d10+15 E; Pen 7; Power Field, Unbalanced, 5WS), Combat Shield (1d58 I; Pen 0; Primitive, Defense, Adds 3AP to wielding arm and body.), Smoke (24m; S/-/-; ; Pen 0; Clip ; Reload ; Smoke**)

Gear: Void Suit, Injector, Medikit, sacred unguents, Combi-tool, Data-slate, Micro-bead, Multikey, Enforcer Light Carapace, Boltgun(Locke), Smoke (3), Bolt Shells (3), Combat Shield, Power Axe(Mezoa), Cortex Implants, Mind Impulse Unit, MIU Weapon Interface, Synthetic Muscle Grafts (Best), Servo Skull Servitor



Rogue Trader Lord_Inquisitor Lord_Inquisitor