Sarvus

Description:

Sarvus 184-A19
Profile
WS BS S T Ag Int Per WP Fel
46 36 40 42 38 42 40 45 21
Movement: 3/6/9/18
Wounds: 10
Corruption Points:0
Insanity Points: 9
Fate Points: 4
Skills:Awareness, Common Lore (Machine Cult, Tech), Drive (Ground Vehicle -10), Forbidden Lore (Adeptus Mechanicus, Archeotech), Intimidate, Literacy, Logic, Navigation (), Pilot (), Scholastic Lore (Astromancy), Secret Tongue (Tech), Speak Language (Explorator Binary, Low Gothic, Ship Dialect), Tech-Use, Trade (Armourer -10, Technomat)

Talents: Basic Weapon Training (Las, Launcher, Melta, Plasma, SP, Bolt), Heavy Weapon Training (Melta), Melee Weapon Training (Chain, Shock, Power), Quick Draw, Logis Implant, Hatred (Chaos worshippers), Autosanguine, Sound Constitution

Traits: Charmed, Ill-omened, Void Accustomed, Face of the Enemy (Chaos worshippers), Mechanicus Implants, Bionics, Role: Enginseer Prime, Unnatural Strength x 2, Unnatural Intelligence x 2

Armour: Enforcer Light Carapace (Arms 5, Body 5, Head 5, Legs 5)

Weapons: Boltgun(Locke) (90m; S/2/4; 1d10+5 X; Pen 4; Clip 24; Reload Full; Tearing), Power Axe(Mezoa) (1d10+15 E; Pen 7; Power Field, Unbalanced, 5WS), Combat Shield (1d58 I; Pen 0; Primitive, Defense, Adds 3AP to wielding arm and body.), Smoke (24m; S/-/-; ; Pen 0; Clip ; Reload ; Smoke**)

Gear: Void Suit, Injector, Medikit, sacred unguents, Combi-tool, Data-slate, Micro-bead, Multikey, Enforcer Light Carapace, Boltgun(Locke), Smoke (3), Bolt Shells (3), Combat Shield, Power Axe(Mezoa), Cortex Implants, Mind Impulse Unit, MIU Weapon Interface, Synthetic Muscle Grafts (Best), Servo Skull Servitor

Bio:

Sarvus

Rogue Trader Lord_Inquisitor Lord_Inquisitor